Batman Arkham City

Batman Arkham City


Batman: Arkham City is a 2011 action-adventure video game developed by Rocksteady Studios and released by Warner Bros. Interactive Entertainment for the PlayStation 3 and Xbox 360 video game consoles, and Microsoft Windows. Based on the DC Comics superhero Batman, it is the sequel to the 2009 video game Batman: Arkham Asylum and the second installment in the Batman: Arkham series. It was released worldwide for consoles, beginning in North America on October 18, 2011, with a Microsoft Windows version following on November 22.

Gameplay

 Arkham City is an open world action-adventure game that incorporates elements of stealth game tactics. It is presented from the third-person perspective, showing the playable character on screen and allowing the camera to be freely rotated around them. The Arkham City facility is open to the player from the beginning of the game, allowing them to freely travel anywhere within its boundaries.The player can opt to move silently throughout the game, using a combination of gadgets and stealth moves to sneak up on enemies and incapacitate them. Batman can use his cape to glide around the city, diving downward and swooping upwards to extend his flight, and he can use the grapnel gun's retracting rope to attach to out-of-reach ledge. As Batman, the player is able to use "Detective Vision", a visual mode that highlights elements of interest on-screen, such as character status, collectables, and clues; the mode is also used to perform forensic activities such as tracking the source of a sniper rifle round. The player has access to an in-game criminal database which includes forensic puzzles, as well as a network for hacking communication frequencies.


Using an improved version of the Freeflow combat system from Arkham Asylum, the player can now counter multiple blows simultaneously, catch hurled projectiles, attack aerially, and administer a succession of consecutive strikes. Many of Batman's gadgets can now be used in combat. Enemies are armed with varying levels of armor and weapons; attacks from basic weapons like baseball bats and lead pipes inflict minor damage and can be countered, while guns deal significant damage. Certain enemies must be disarmed in specific ways before they can be neutralized in combat: enemies with stun batons can only be attacked from behind; enemies with shields require aerial attacks to disarm; and enemies wearing body armor must be stunned with rapid successive strikes before they can be harmed. Larger enemies must be tackled with stuns and combo attacks, and can be manipulated to take out their allies. Disputes between gangs allied to rival villains often spark turf wars, which complicate the player's ability to move about Arkham City. Combat, among other actions, rewards the player with experience points that allow the player to periodically level Batman up and purchase upgrades for his Batsuit, gadgets, and combat and stealth skills. Each category contains approximately 15 different upgrades. For instance, an upgraded grapnel gun can be used to remotely disarm enemies, while a combat upgrade makes it easier to activate special attacks.






Some gadgets obtained in Batman: Arkham Asylum are present at the start of Arkham City, while others become available during play. Most of these have improved or new capabilities; for example, the Cryptographic Sequencer, used for hacking security consoles, can also monitor shortwave radio channels, while the line launcher can now be deployed as a tightrope or alter direction during flight. Other equipment returning from the first game include: a remote-controlled batarang; Explosive Gel that can now be detonated to knock down enemies in combat and the grapnel gun, which can now be used while gliding to facilitate transportation. New equipment in Batman's arsenal include: smoke bombs that disorient opponents and assist with stealth tactics; a Remote Electric Charge (REC) gun that can stun enemies and temporarily power motors; Freeze Blast grenades that encase targets in ice and can be used within water to create makeshift platforms; and the Disruptor, which can remotely disable guns and explosive mines.

The game has approximately 40 hours of gameplay, with the main campaign lasting 25 hours and side missions lasting 15 hours. The side missions, which can be attempted at any time, feature prominent characters from the Batman universe. One such character, the Riddler, provides 440 optional "Riddler challenges" to solve. Most of these challenges consist of collecting trophies hidden throughout the city through the cunning use of gadgets to disable traps and barriers. The player can mark Riddler trophies on the in-game map once found if they do not initially have the necessary equipment to complete the puzzle. Additionally, the player can reveal the locations of Riddler trophies on the map by identifying the Riddler's henchmen with "Detective Vision" and interrogating them, which requires the player to save the henchmen for last in combat among a wave of enemies. There are also environmental challenges which require the player to solve riddles by locating a specific item or location (which are rewarded with stories relating to the answer), and to locate question marks painted around the city, some of which can only be viewed in whole from certain vantage points. After completing a select number of challenges, Batman must rescue a civilian hostage held in one of the Riddler's death traps.

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